>> Saturday, March 29, 2008
THE GAME PLAN:
ARRIVAL: 9:30am – 9:45am
SESSION ONE: 10:00am – 10:45am
The 101 Sessions: Broadcast and Social Media 101: A Snapshot of Both Worlds
This session is intended to act as an overview of both communities to help create an understanding of each industries’ process. This panel will consist of Broadcasters, Producers and Digital Media Leaders.
SESSION TWO: 11:00am – 11:45am
Buzz Builders: Using Multi-platforms To Build A Buzz and An Audience Around Your Project
From film to television to the internet, defining your audience is an integral portion in the conceptualizing stage of a project. Are you using the accessible channels of communication to speak to your audience, draw a crowd and create buzz around your work? This panel will focus on, and show examples of, the use of various mediums and technologies to build a community and get your project to your audience.
NETWORKING CATERED LUNCH: 11:45am – 12:55pm
SESSION THREE: 1:00pm – 1:45pm
Monetize, Monetize, Monetize!
Where’s the money? How do we get it? Changing the mentality of the traditional business model is the name of the game. Case study examples and conversation around how building an online presence and community strengthens producers’ abilities to monetize multi-media platforms and projects.
SESSION FOUR: 2:00pm – 2:45pm
Meet Your Monsters: Solving Traditional Broadcast Webmares
The digital world is not all that scary – despite the monsters under your mainframe! This panel will focus on successful case studies in how the medium is being used effectively. The players will present new models for the future.
WRAP 2:45pm






[...] So far, the attendance list seems to be weighted pretty heavily on the digital media side – so if you’re in the broadcast sector, you might want to check out the list of sessions. [...]
[...] looking forward to a number of the sessions as I’m contemplating a couple of side projects that harken back to my ‘roots’ as [...]
[...] “From film to television to the internet, defining your audience is an integral portion in the conceptualizing stage of a project. Are you using the accessible channels of communication to speak to your audience, draw a crowd and create buzz around your work? This panel will focus on, and show examples of, the use of various mediums and technologies to build a community and get your project to your audience.” [Bridging Media Sessions] [...]
[...] “Where’s the money? How do we get it? Changing the mentality of the traditional business model is the name of the game. Case study examples and conversation around how building an online presence and community strengthens producers’ abilities to monetize multi-media platforms and projects.” [Bridging Media - Session] [...]
[...] “The digital world is not all that scary – despite the monsters under your mainframe! This panel will focus on successful case studies in how the medium is being used effectively. The players will present new models for the future.” [Bridging Media - Session] [...]